![](img/strideocean.jpg)
FFT Ocean renderer for the Stride3d game engine.
TR.Stride.Ocean
![](img/strideatmo.jpg)
Atmosphere rendering for the Stride3d game engine based on the work by Sébastien Hillaire.
TR.Stride.Atmosphere
![](img/triton2.jpg)
A prototype game engine written in C# using OpenGL. It contains a simple content pipeline, graphics system, physics and core functions like a resource manager and a virtual file system.
Triton
![](img/rymdspelet.jpg)
2D space shooter written in C++ using a custom OpenGL engine.
Rymdspelet HD
![](img/imgldr.jpg)
A simple image uploader made in PHP with the Laravel framework. Supports drag 'n drop, multi file upload and galleries.
imgldr.net
![](img/hiji.jpg)
HIJI is the result of my bachelor thesis, a Haskell interpreter written in javascript, made during my time at the University of Gothenburg in the spring of 2010 in a group of four people.
HIJI