Category Archives: Game development
Unnamed Space Shooter
Here are a couple of screen-shots from a Freespace like space shooter that I have been developing for the last six months. I am using Unity3d and C# to create the game. There is only one mission in the game … Continue reading
Posted in Game development
Tagged gamedev, space combat, space game, space shooter, unity, unity3d
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Continuing the conversation
Worked a bit more on the conversation editor. Line links can now be established and broken, the “l” button and the “b” button. Lines can also be moved up and down on the same level using the left and right … Continue reading
Starting a conversation
I am working on a rpg in the style of Baldur’s Gate and Dragon Age. An important part in these kind of games is the conversation system. The conversations are not just simple one liners but they branch and repeat … Continue reading